The project
Studio Odyssey is a cozy studio-management and life-simulation game about building a game studio. Alongside game development, the people in the team and their everyday lives together are at the heart of the experience. Our goal is a studio that feels like home, set in a world with European charm.
My contribution
As Lead Game Designer, I work on the fundamental gameplay loops and studio management. I also develop early architectural concepts and moodboards that help us define the game’s visual direction.
Design focus
I am particularly interested in how studio management can work together with a cozy gameplay experience. The spaces should function as workplaces while also expressing the character of the studio.

