WORLDS · STORIES · MECHANICS

Welcome,
Traveler.

STEP INTO MY REALM

ADRIAN BERKTOLD / GAME DESIGNER

I create places
with a story to tell.

I’m Adrian, a game designer from Munich. I enjoy creating worlds and levels that invite players to explore and tell stories. I also work on the game mechanics that bring these worlds to life.

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01 / Current project

My current project.

IN DEVELOPMENT
CITRUS ENTERTAINMENT

Studio Odyssey prototype showing a studio room with placeholder furniture and the building interfaceEARLY PROTOTYPE / WORK IN PROGRESS

Studio Odyssey

GAME DESIGN · CORE LOOPS · ART DIRECTION

A cozy studio-management and life-simulation game. I’m working on core loops and management gameplay, alongside architectural concepts and the foundations of its art direction.

Explore the project ↗
02 / 06 ProjectsExplore all my projects.

03 / Areas of work

My areas of Game Design.